First Person Shouter is a punk styled destruction simulator. But LOUDER. Take all your BALLED UP RAGE and just SHOUT AT YOUR SCREEN to destroy the beautiful, carefully curated, deeply dividing worlds of our capitalist overlords all while avoiding the careful eyes of guards and a very suspicious cat.
We’re excited to bring you this game and hope to have it available soon on the Steam store for Windows, Linux, and the Steam Deck.
How was your day? is a beautiful interactive story that explores the deeper meanings behind everyday conversations. Our game’s hand-painted aesthetic highlights the deep exploration of emotional narratives and individual unique experiences. The depth of this exploration pushes the boundaries of expressive digital storytelling. To do this, we had to create a series of new tools for presenting music, memories and other elements of the characters’ stories.
What’s really on our minds when we talk about the weather? How does our understanding change at different points in our lives?
In our own work and in how we support other creators, our priority is to create game experiences that are unique and meaningful. It’s all about pushing game design to see how far we can take the concepts and ideas that excite us. Yes, this is what everyone says, but how we do it sets us apart.
Games have been used to tell stories for almost as long as people have been making games. But when you’re trying to tell new kinds of stories, this requires new kinds of game mechanics and ways of thinking about gameplay. Each story needs a distinct approach to fully immerse players in the game world and all that it has to offer. What stories can we tell? How do we create compelling experiences? These questions are at the core of what we do.
Yes, this is what everyone says.